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Joined 2 years ago
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Cake day: June 6th, 2023

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  • Its wrong in the current market, yep. But if we didnt have inflated housing from various factors including parasites and empty housing from those billionaire corps and small time landlords, things would be generally more affordable across the board like they were in the past.

    With the bar for ownership lower, that rental line shifts too. And suddenly the concept of “starter homes” is back on the menu like it was only a few years ago. And maybe we could get some smaller homes being built again to meet that demand.

    Last thing i wanna say is that specific rental options don’t have to be shitty. I was lucky to have snuck my early adulthood right into this mess as it formed. I saved up for my starter house (which i am now stuck in seemingly forever due to this market, but i know i am also lucky) by renting, but i rented an 1000 sqft private entry apartment with good quality. I felt plenty dignified in there. And there are options even better of course. Some people only want to rent forever afterall. Townhomes in particular are more suited for that style of renting. Nothing against that. But also, sardine packed buildings have their place. If someone is that rough off, i’d assume they prefer that to being on the streets. The issue is even those buildings have been royally fucked by today’s market. Those 500sqft apartments shouldn’t cost more than my current mortgage, but they do, and that’s insanity.


  • Rent for single family properties is higher than the mortgage of that same property. In theory. So ideally no single family property should be rented as its purely a parasite relationship. Again, in theory.

    The problem is that isn’t always true in practice with today’s market and rules. because if the previous owner has had their mortgage long enough, then it could be quite a lot less than a new mortgage. That makes a situation where rent is higher than their old mortgage (providing landlord profit), but cheaper than a new mortgage (providing a valid choice to a renter).

    But many of us argue that the current situation is unnecessary and drives up overall market costs. Even when done by just small landlords, it all adds up because the system allows it to.

    So its not so much telling you what to rent and what not to rent. its more that in a better system, you wouldnt ever choose to rent that way. Mortgages on small or attached single family homes would just be cheaper and affordable like they were in the past. And if you needed even less costs, renting would be the option in actual properties designed for it. Whether that is sardine packed 600 sqft, or not.





  • Part of the point of vrr for the end user is to simplify worrying about settings and your system performance, isnt it? The average person is gonna pick a graphics preset and play. If the game feels smooth off the rip, thats the preset theyll stick with. They arent going to make sure that the heaviest scenes stay above their LFC threshold. They don’t even know what half this shit means. And arguably they wont even notice LFC stutter in the first place, which is probably why, like you said, manufactures dont care to make the threshold lower.

    To be clear though i agree with you. I do manage settings to keep my minimum where i like it. And having an older gsync chipped monitor which lets me put that minimum around 45fps is quite nice for path traced games and the like.

    I also want to be able to replace this monitor someday and not lose that option.





  • Ray tracing is not a fad though, and reducing it to just reflections is ignorant. Reflections, shadows, bounce lighting/global illumination, etc. all get noticeable bumps in quality. They are definitely more subtle than previous bumps from new techniques because those old techniques have gotten so damn good. But at the same time, those previous techniques have reached their limits and have unfixable problems. Whether that is occlusion artifacts in reflections, light leaking from global illumination, non-interactive baked lighting, shadows with uncanny resolution and no penumbra, hacky ambient occlusion, etc. etc… the problems are all minor, sure, but they are there, noticable, and devs want to keep pushing.

    And this is ignoring the benefits on the dev side as well. No more annoying rasterized light placement. And pulling your hair out trying to hack the engine to get the look youre after. “It just works” is an unfortunate comment but holds a lot of truth. Even non realistic looking games will use more and more ray tracing as time goes on because of that. And eventually every device and card will have performance for a full suite of effects. Its an inevitability, not a fad.