So ive been thinking about using godot or gdevelp but im not too sure if those are teh right ones for a beginner to use. im not sure why but i want to make a video game, i dont even have an ideas but i want to make one for some reason. once i get a better computer which will be in a few days hopefully i think i might use unity, maybe.

i could use suggestions, advice, tips, you can even share a story if you want to. ive made a few posts before and everyone says to download blender to make things with and then use godot becasue its open source and low end.

  • mwqer@programming.dev
    link
    fedilink
    English
    arrow-up
    3
    ·
    1 year ago

    i’ll play devil’s advocate and say: None of them. Programming languages are tools, and so treat them like one is better. A better question to ask is: what are you doing to need one? Then work out the characteristic of a tool you want. E.g: you want to make a game, lets say you want to use Unity, then learning C# would be the best answer. Or you want to start with godot, maybe because it’s friendly to you, then learning go would be the obvious choice. Just pick one that you rationalized is best, doesn’t matter if it’s faulty reasoning, then go all the way with it is the best approach here imo.