Sony’s New Technology Would Adapt Game Difficulty to a Player’s Skill Level::Sony’s New Technology Would Adapt Game Difficulty to a Player’s Skill Level: The company filed a patent for the skill-based algorithm.

  • kromem@lemmy.world
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    11 months ago

    They will have a very difficult time with prior art, especially given there’s been literal articles about L4D’s dynamic difficulty adjustments to pace the game with the ‘director.’

    There’s a number of games with dynamic difficulty adjustments, so the scope for this to be successfully defended would need to be quite narrow.