Check out a 29 minute gameplay demo of Path of Exile 2 that was showcased during Exilecon 2023. We get a glimpse of Act 3 showcasing the Monk and Sorcerer. I...
In modern ARPGs, you automatically pick up currency just by being near it. In PoE, you have to individually click each currency item to pick it up. Given that PoE has a very sophisticated loot filter system, I find it very strange that it requires so much clicking to pick stuff up. You’ve already decided what loot you want to pick up when you set up your loot filter, so the clicking is mostly superfluous and could be automated. IMO that would make the game play much better, since having to stop to pick up loot interrupts the gameplay and breaks the flow.
That would require every player even new ones to make very complex loot filters and understand what loot is valuable and not to automate it.
Every item in PoE that is automatically picked up doesn’t take up inventory space (Metamorph organs, Expedition fragments, Sulphite, Azurite). The concept is that players make an active decision of what they’re picking up and that they’re aware of what they have because they made an active decision to pick it up.
It doesn’t take control of their inventory away from the players.
It also feeds into the dopamine loop, when you get an exciting drop you see it on the ground it doesn’t automatically just get sucked into your inventory.
In modern ARPGs, you automatically pick up currency just by being near it. In PoE, you have to individually click each currency item to pick it up. Given that PoE has a very sophisticated loot filter system, I find it very strange that it requires so much clicking to pick stuff up. You’ve already decided what loot you want to pick up when you set up your loot filter, so the clicking is mostly superfluous and could be automated. IMO that would make the game play much better, since having to stop to pick up loot interrupts the gameplay and breaks the flow.
That would require every player even new ones to make very complex loot filters and understand what loot is valuable and not to automate it.
Every item in PoE that is automatically picked up doesn’t take up inventory space (Metamorph organs, Expedition fragments, Sulphite, Azurite). The concept is that players make an active decision of what they’re picking up and that they’re aware of what they have because they made an active decision to pick it up.
It doesn’t take control of their inventory away from the players.
It also feeds into the dopamine loop, when you get an exciting drop you see it on the ground it doesn’t automatically just get sucked into your inventory.