I really liked the side quests though. It felt like every single one involved going to a cave, finding out the NPC’s friend/relative was dead, and then report back. It definitely didn’t get old after the first dozen or so.
Also, the Merlin trials were great. Hundreds of locations, but only like 6 different puzzles.
I haven’t played a game where the devs copy/pasted that much in a while.
I really liked the side quests though. It felt like every single one involved going to a cave, finding out the NPC’s friend/relative was dead, and then report back. It definitely didn’t get old after the first dozen or so.
I bought it and was hoping for more leveling up and more RPG elements but it wasn’t.
I really liked the side quests though. It felt like every single one involved going to a cave, finding out the NPC’s friend/relative was dead, and then report back. It definitely didn’t get old after the first dozen or so.
Also, the Merlin trials were great. Hundreds of locations, but only like 6 different puzzles.
I haven’t played a game where the devs copy/pasted that much in a while.
Sounds exactly like Skyrim tbh…