I believe The Beatles: Rock Band came the closest to being perfect. Eveything about that game was just beautifully done and the only things missing was Pro Drums, an option for Keys, and a few more Beatle songs (Hey Jude, Strawberry Fields Forever, Yesterday etc. etc.)

  • pH3ra@beehaw.org
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    1 year ago

    Chrono Trigger: every aspect (graphics, gameplay, story, music, replayability…) has such level of polishness that it’s still outstanding almost 30 years later.
    No other JRPG has come even close and, as a Final Fantasy fan, that’s hard to admit

  • Lumu@beehaw.org
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    1 year ago

    Maybe Tetris? Such a simple concept, and it’s one of the most popular games of all time.

    Minecraft for similar reasons. Even if it has become more complex in recent years, the core of it is just…you can break everything and build anything. It’s hard to say that isn’t a perfect sandbox.

    More personal opinion though, maybe Super Mario Odyssey. Just incredibly polished and varied with an amazing movement system.

    • hascat@programming.dev
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      1 year ago

      Tetris is an interesting one because you’ve got 3+ decades of variations on the original, but the original is still the best. I’d argue it’s a perfect game.

      • Neotecha (She/her)@beehaw.org
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        1 year ago

        I personally disagree that the original is best. It’s high up there, but I think some of the later titles have improvements that eek out the #1 spot.

        I’m a fan of the “piece swap” feature, and later games have polished the piece lock over the original. Tetris 99 was the sweet spot for games that I’ve played.

  • Frell@beehaw.org
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    1 year ago

    Outer Wilds. I consider it the best video game ever made and I’ve spent quite some time thinking about if there’s something I could add, change or remove that would improve it and so far I’ve yet to come up with anything of substance (beyond tiny QoL changes or reeeally nitpicky stuff).

  • Vordus@lemmy.blahaj.zone
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    1 year ago

    Hades. I don’t think I’ve come across a game so carefully paced as Hades, both plot-wise and in the gradual introduction of game mechanics. Which is bloody impressive considering that it’s a roguelite.

  • Huggernaut@beehaw.org
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    1 year ago

    My answer to this is always Portal, the first one. It was so unexpected and so, so good. Nothing in gaming before or since has been that magical of an experience for me. Maybe early Pokemon, when my little kid eyes were opening to what gaming could be. But there’s just something special about Portal. Such a concise, perfect little game.

  • NENathaniel@vlemmy.net
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    1 year ago

    Bioshock I think, loved it so much. Excellent writing and graphic design. Wish the remaster had improved the visuals more tho

      • jeanofthedead@beehaw.org
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        1 year ago

        Truth. I still love Infinite, though. I may be in the minority for that, but it’s such a bizarre atmosphere and the imagery and soundtrack really stuck with me. Welcome to the circus of VALUE!

        • HowlsSophie@beehaw.org
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          1 year ago

          Oh geez, I’d forgotten about the circus of VALUE! Gotta emphasize it like that 😂. I think I found Infinite to be more of a mixed bag. Creepy but in a different way. All I remember is being killed by George Washington 😂

  • Witch@beehaw.org
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    1 year ago

    Fata Morgana.

    Listen, whether you like Visual Novels or not doesn’t matter. But Fata Morgana is just somehow…perfect. Everything is resolved and I don’t feel any need to complain about any aspect of it. It was an experience to play a game that left me with no questions afterwards. It was just a really good story.

  • MattBoySlim@beehaw.org
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    1 year ago

    For me, probably Half-Life 2. Especially at the time? It was such a leap ahead in both technology and overall world immersion. I still revisit it sometimes and get sucked right back in.

    I’ll agree with you on Beatles Rock Band too, though. It’s a work of art.

      • ShovelKnightFan@beehaw.org
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        1 year ago

        The original Half Life is pretty fun, but I’d recommend checking out Black Mesa. It’s a remake of the original game in the same engine that Half-Life 2 uses, and changes some things for the better.

  • gaael@beehaw.org
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    1 year ago

    Guild Wars, especially for the PvP mode. I loved the visual feeling of the game, it felt sharper and less cartoony than a WoW.

    Some classes were kind of novel too at the time.

    And the feature I loved was the limited skillset you had to chose : you could be lvl 20 (max) and know 30 spells but you could only pick 5 in your active bar. It made for so many interesting builds and combinations !

    • newde@beehaw.org
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      1 year ago

      Guild Wars

      Aaah, that game really left a hole in my heart that was never really filled again. Build crafting during school, playing in the evenings – those were the days. I also loved how the game forced team play much more than other MMORPG’s. And then there’s the lore, the beautiful zones… Truly pretty close to perfect!

    • Saprophyte@beehaw.org
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      1 year ago

      I have to agree with you there. The music, the scenery, the plot, just the general aesthetic of the game was incredible. It created an experience in play. I can’t tell you how many times I restarted characters and classes to play through in a slightly different experience. I still pick it up and play occasionally, even though I’m the only one from my guild who has logged in for the past 3 years, it’s nice to just see and experience the game again.