This is a really good interview. tl;dw is…
- their next game was going to be D&D, but they changed course and are doing something else now
- Vincke has a vision for “the one RPG to rule them all”, and each of their past three RPGs is a step closer to it
- the next game is not going to be that master vision but one step closer toward it, with their previous 3 RPGs proving out emergent design/multiplayer, story and consequence, and personal stories/performance capture, respectively
- Vincke would like to have this next game done in 3 years compared to BG3’s 6 year development cycle, but realistically expects 4 years, as long as there isn’t something like COVID-19 or a war in Ukraine to impede their progress
How about Rifts TTRPG as a computer game?
Fantasy ✅ Sci Fi✅ Many different life forms to bang✅
Heh has there ever been a palladium rpg system in a video game? Really I’m curious, I loved their IPs (ahhh Robotech) and some neat ideas that weren’t other IPs but the system left a lot to be desired. To be fair I never played much of them but recall reading rifts, superhero one and Robotech game books back in the 90s a lot.
I don’t think there has, I only played a few times but it always seemed like such a rich story and setting for adventures. A world magically ripped apart by the billions of lives extinguished instantly in nuclear fire. Dimensional Beings crossing into the world, from dragons to vampires to leyline walkers.