- cross-posted to:
- games@lemmy.world
- cross-posted to:
- games@lemmy.world
Shuji Utsumi, Sega’s co-CEO, comments in a new statement that there is no point in implementing blockchain technology if it doesn’t make games ‘fun’.
Shuji Utsumi, Sega’s co-CEO, comments in a new statement that there is no point in implementing blockchain technology if it doesn’t make games ‘fun’.
Things I often find lacking in videos games: good storytelling, adjustable subtitle/UI size, immersive world with adequate pattern of life (eg background characters, random environment animations, …).
Things I don’t miss: NFTs, microtransactions, constant in-game awards/points collections.
That’s the biggest issue with a lot of Blockchain or micro transaction games; they are first and foremost a way to make money for the company. Look at any web3.0 nft game on the market. All the marketing is “play to earn” bullshit. If a company really wanted NFTs or whatever to take off, make an exciting, engaging, fun to play game and then you can get a player base nft or no.
NFT sounds like a convoluted way to earn money for games. If a company can make a exciting, engaging, fun to play game, can’t they just sell them? Adding NFTs into the game/gameplay might just annoy players and scare people away.