I took each rating for games on Wine Application Database, mapped them to numbers (Garbage -> 1, Bronze -> 2, Silver -> 3, Gold -> 4, Platinum -> 5) and plotted a monthly average.
I took each rating for games on Wine Application Database, mapped them to numbers (Garbage -> 1, Bronze -> 2, Silver -> 3, Gold -> 4, Platinum -> 5) and plotted a monthly average.
Don’t @ me too hard, but I think @luciferofastora has some good points on sound and anti-cheat. They don’t affect me, mostly because I don’t like PVP games that need anti-cheat, but they represent a huge chunk of the market and I do wish they worked better on Linux. I’m fully on Linux for my daily driver and generally have good experiences, I’m not even considering going back to Windows, I just wish things worked better for everyone.
Anti-Cheat is a bitch, special sound setups not working out of the box is a shame, and it certainly isn’t a complete replacement for all use cases.
But the performance issues are definitely not universal, and claiming that anyone who uses it as daily driver is delusional overshoots the mark of criticism and into pointless insults.
Seriously, I don’t know how this one is solvable, to be honest, without major investment and support from the game companies themselves.
Agreed!
AFAIK there is support for EAC in Proton now, as that was required for Elden Ring. But there probably is some work to do still on the devs’ part, and if they’re not willing to invest that time for what so far is still a niche…
It’s a bit of a self-perpetuating problem, like all cases of platform inertia: People are reluctant to switch, so unless the draw to the alternative becomes strong enough, they’re more likely to stay. But for the alternative to become appealing, more people would need to switch.
It’s the same reason many people aren’t leaving Twatter: If you want to reach many people, you’ll want to be in the place with many people.