On Friday, AMD Chief Architect of Gaming Solutions Frank Azor said that if Bethesda wanted to implement rival Nvidia's DLSS upscaling technology in its upcoming RPG Starfield,...
AMD denies blocking Bethesda from adding DLSS to Starfield | Starfield DLSS mod locked behind a paywall::undefined
and then port their successful titles to other platforms
Well, then they’re not exclusives, are they? I get the point to speed up time to market, but I’m questioning the benefit of having “lifetime exclusives”, or anything beyond 1 year, honestly.
The implication is of course that less successful titles will not be ported either because the company runs out of money or feels they are better off working on their next title than investing more resources on porting a middling title to a second choice platform.
Well, then they’re not exclusives, are they? I get the point to speed up time to market, but I’m questioning the benefit of having “lifetime exclusives”, or anything beyond 1 year, honestly.
The implication is of course that less successful titles will not be ported either because the company runs out of money or feels they are better off working on their next title than investing more resources on porting a middling title to a second choice platform.