Just give me a proper Xenogears remake with all the cut content from the second disc and I’ll die happy.
Just give me a proper Xenogears remake with all the cut content from the second disc and I’ll die happy.
Thank you for putting so much effort into these posts. I rarely comment but I always read them. It feels like reading an informal short review of a random game every day, like having a friend telling me what they played the day before. Sometimes I even add the game to my wishlist.
You don’t need to ever interact with Galaxy to play your games, not even to download the offline installer. And the download option is not hidden on the website.
Ooh, seems really interesting. Thanks for the recommendation! I’ve added it to my wishlist :)
This was not on my Bingo card.
It’s rare to see a RPGmaker game with VA. I wonder how that happened. RPGmaker is the tool that you use when you don’t have money to spend on anything but still want to make a game.
You got me curious. I’ll check it one of these days. I like narrative-heavy games and it seems right up my alley.
Is Halo Studios just 343 rebranded, or a new studio? I’m not up to date with Halo/Xbox news.
I’ve just checked the rules and yes it could have an NSFW tag even though no nudity is shown but that is a far cry from “has no place”
Screenshots of a game have a place in this community when they are used to actually discussing the game. Which is the point a lot of these “daily screenshot” posts are missing. There is no discussion here because OP didn’t bother discussing anything, it’s just a random collection of pics. Unless you count “showing that the game has a player-controlled camera” as “demoing game mechanics”.
I would 100% consider this a low-effort post, which is against the rules of c/games.
Is this kind of horny-posting really necessary?
There are countless NSFW/barely NSFW communities out there, including a metric ton of anime pic communities. This has nothing to do with c/games.
At least tag it appropriately.
It’s insane that Nintendo feels the need to go after the strugglers that play on emulator, despite their console being the most successful on the market, still selling like crazy after almost a decade, and with the successor being one of the most anticipated consoles ever. That line must go up, even if it’s just an inch more.
Fuck Nintendo.
Lords of the Fallen - The Lords of the Fallen: The return of the Fallen Lords, Part 2/368
I remember playing MGS as a kid and thinking “graphics will never get better than this”.
It didn’t age well, but I still think of it as one of the most witchcraft-powered games I’ve ever played. I still can’t believe that they were able to craft such gorgeous environments and fluid, cinematic cutscenes on the PS1.
To his day, it’s still one of my favourite games ever.
Sony looking at the rotting corpse of Xbox and taking notes. But only the wrong ones.
I blame the news outlets for making it public and screaming from the rooftops that they were bypassing it.
It’s not the journalists’ fault if they are informing people of the existence of something. And the idea that gamers would’ve been able to enjoy the mod without Sony noticing if journalists never spoke of it is dumb.
So anyone have a copy saved?
I’m still able to download the file from the original link.
https://www.nexusmods.com/godofwarragnarok/mods/22?tab=files&file_id=74
This was the original description of the mod:
Notes
This project does not touch or modify any original game code and is NOT intended to encourage the piracy.
- Download the latest release
- Copy the version.dll and PsPcSdk.dll to the game folder
- Enjoy!
Troubleshooting:
If you still encounter the login screen error, make sure to remove this file first:
C:\Users[Username]\Saved Games\God of War Ragnarök[AccountID]\userpreferences
Upon the first popup when it asks to link the Steam account, press “NO” button.
It’s worth mentioning that the mod could stop working with future updates of the game, however.
This is coming to PC, Xbox and Nintendo Switch as well (source: Twitter). I’ve not played them but I’ve heard good things about these games, so it’s nice that they made them available to the modern audience.
Many old JRPGs are fairly grind-prone, though. I wonder if they’ll introduce some QoL features like the FF remasters, such as a fast forward toggle. And from what I’m hearing, the western release was altered to be more grindy, so I’m curious to see if this is a straight port of that version, or if they restored the original progression as it had been conceived.
Horizon Zero Dawn Remastered features over 10 hours of re-recorded conversation, mocap and countless graphical improvements that bring the game to the same visual fidelity as its critically acclaimed sequel Horizon Forbidden West. […] The story’s many compelling characters have been upgraded, bringing them in line with current generation advances in character models and rendering.
The audio experience in Horizon Zero Dawn Remastered has been significantly enhanced. We’ve completely revamped the sound mix, now supporting PS5 Tempest 3D Audio Tech2 for higher-order ambisonics and Atmos rendering for an immersive soundscape. Our sound design has also seen major improvements, with hundreds of improvements both in-game and in the cinematics.
[…] We’ve integrated custom haptics for the DualSense controller throughout the game, providing tactile feedback that heightens immersion. Additionally, we’ve introduced a new optional accessibility feature that utilizes sound and haptic feedback to notify players of interactable elements, such as pickups, that were previously only indicated visually.
[…] The PC version (Account for PlayStation Network required on PC) on Windows includes the PlayStation overlay with Trophy support and has its own set of features, such as support for ultra-wide resolutions and the latest performance enhancing technologies like NVIDIA DLSS 3 and AMD FSR 3.1 with frame generation. […]
Many of the accessibility features that were first introduced in Horizon Forbidden West have been included for this Remastered version as well; remappable controls, haptic cues, and various assist toggles will enable all players to fully enjoy the game.
For those that have already played it, we’ve made sure that your old save games will work; […]
For existing owners of Horizon Zero Dawn (PS4, PC) and/or Horizon Zero Dawn Complete Edition (PS4, PS5, PC): you can upgrade to the digital version of Horizon Zero Dawn Remastered for $9.99 on both PlayStation 5 console and on PC (via Steam or Epic Game Store). This includes fans who added the game to their libraries during PlayStation’s Play At Home initiative.
Owners of the Horizon Zero Dawn PS4 game disc can access this offer by inserting the game disc into their PS5 console (and will need to keep the disc inserted each time to play the game).
[…]PS4 game disc owners who buy the PS5 Digital Edition disc-free console will not be able to access the upgrade offer.
For new fans, the game can be purchased for $49.99 on PlayStation Store, Steam, or Epic Game Store. You will receive the Horizon Zero Dawn Complete Edition.
Emphasis is mine.
This is just a glorified update, not a remaster. For the most part, it’s a cashgrab and I would be hard pressed to justify the full price point they are asking for this thing. At least they are offering the update at a discount for existing customers.
But it’s hilarious that the existing customers who bought the game physically and then bought their new flagship console apparently are not entitled to the discount. I don’t understand if Sony just doesn’t care about the PS5 Pro and its users, or they think that people will buy the console + external disc tray for this?
Oh, and now the game requires a PSN account on PC as well, and they only mentioned Steam and Epic Store despite the game being also released on GoG.
Happy to see this one finally released outside of Apple Arcade. It’s wild that it was an Apple exclusive to begin with.
Robert Silverberg’s “The man in the maze” is a cool science-fiction book based on the Greek play Philoctetes. Iirc it’s a very short story (maybe about one or two hundred pages), I don’t remember the exact length but I recall reading it in one sitting. It is a very character-driver story where the “maze” itself is an allegory about mankind, isolation and disability, but it is very much enjoyable as a casual read as well.
The protagonist (“man in the maze”) is an astronaut who has been somehow cursed to always radiate its emotions in such a way that others, even his family, find repulsive, so he self-exiles to a remote and long-dead planet to live the rest of his life in isolation. But when an alien species makes hostile contact with humans, he is needed again, as his “curse” is the only way to properly communicate with them and maybe convince them that humans are sentient beings and thus their equals.
I’m pretty sure they were doing that already.