Thanks for being nitpicky, so I didn’t had to.
Thanks for being nitpicky, so I didn’t had to.
I think it’s much more impressive that stuff that was added in 2018 and 2019 has a much higher probability of being deleted today than if it was added 2017…
Wonder if that has anything to do with covid and maybe new businesses models opened 2 years before failing and therefore websites of this companies disappeared.
Also I think it would be nice to see a graph of new websites being opened other the same time span.
My best advice is:
Don’t listen too much about what strangers on the Internet say you should do or use.
Non of us has statistics to pull from. Mostly it’s individual experience mixed with personal preferences. All that could be different for someone else. E.g. some people will have problems with Nvidia, other with AMD.
Stick to the basic and add fancy stuff later on.
Don’t pick a distribution because of the Desktop environment. Or because someone said it has a nifty feature. People create new distros all the time just for fun and not because there would be a real reason for it. Looking on the release cycle would probably be the most basic decision you should take. Read about the differences between “rolling release” and “long time support” and decide base on you personal use case.
Have a backup strategy
This is nothing limited to Linux but since you are planing to switch your habits, there is a high possibility you will mess up at some point. Best would be you try to stimulate the worst case and look if you would be able to setup your system in a VM or something.
Don’t be afraid to try things out
Especially when you know that your backup is working. There is not much you can lose. Don’t be afraid of using Arch Linux e.g. just because someone on the Internet said it’s just for pros or something.
So this last one is maybe just the consequences of all the above. But yeah I guess that’s all I could say for now 😅
Maybe it depends on who you ask or where you are. Maybe a US vs EU thing? I never was a professional Musician, but when I started reading about creating/composing music for Video Games I learned that many professional Studios run on Windows because of proprietary standards and software. that is not available for Apple (and Linux)
Really? last time I checked Windows was the dominant player in professional music production but I guess trends can change very quickly.
So there is no real reason preventing Linux to become the domint system at any time.
Ok so I guess it really just comes down to personal preferences at this point.
In general I would recommend any Debian derivate for beginners that just don’t care about how their computer is operating. So if this is really just a question regarding eight Fedora or Linux Mint then I would say Linux Mint because it’s a Debian derivative.
That’s simply because chances are high stat you will at least find a Deb package for any proprietary software you might want to use. Making it “easier” for the user.
If you install the system for your friend you’re free to change the Desctop environment to everything you want.
This is a reference to an original star war movie poster, if you wonder why it looks familiar.
From what I read technically “Android” is used as the most popular smartphone OS in China. But that’s only because android is the foundation of costume Chinese OS that comes without any google services (nice) but is also highly restricted against side loading. Of course like always ways should exist to workaround those restrictions.
But to be honest getting information about all the restrictions people in china need to suffer from getting harder l with every day since they get encapsulated more and more.
I don’t know if this was just a joke or you really mean it that way.
I would partially agree that there are a lot of similarities between Mao and Trump, but current situation in USA is nowhere near current situation in china.
I’m quite sure they will only allow this in EU (and maybe USA). If they do allow this in China, Regime will most probably ban every alternative app Store… if this is not already banned.
Thought and prayers to the people of china. I feel like they lost everything in 1989. Still hope they find the strength to get rid of this depressing system.
IDK I thought sandboxing is also something that comes with Flatpak, so security concernes could be a reason to use Flatpak as well.
A moment of silence for your phones security… There is nothing worse than outdated mobile devices. Maybe start thinking about using a costume ROM.
Having some being worse makes yourself good… Because we are living in a binary world 😉
Because all my statements about split screen are actually just coming from general knowledge about game development and working on a network multiplayer game and assuming what would not be needed in local co-op I actually did some research about this topic now to make sure I didn’t had false assumptions here.
This video here shows one Implementation of split screen https://youtu.be/tkBgYD0R8R4 of course this could be implemented differently by larian studios but I’m pretty sure the basic principle stays the same.
And the basic principle is not running the game two times. It’s running two Views at the same time in the same world. So obviously there is no need to have everything twice in memory. So right now I don’t see anything about what I said about split screen being proven wrong.
Of course there will be more load on the hardware for two players split screen but it’s not the game running two times.
No questions that the a slower RAM compared to X or PS5 is causing bottleneck on the series S, never denied this, but this bottlenecks will go down in FPS performance and all of this can be worked around by developers by “optimising” the game. At which point this optimisation is seen as reduction in quality is up to debate. That’s what I want to say.
Didn’t want to be offensive sorry if you felt that way.
I think I made my point clear. Maybe I’m wrong about some details about split screen maybe we talking all about the same stuff but misunderstanding each other IDK. But again my main point is a different.
Did I at some point say that I’m the most advanced expert?
I just pointed out that many of the statements in the article don’t make sense from a logical point of view. Split screen with this game on the S will be possible, I’m sure it will, but that requires additional work to do regardless of what the reasoning behind this is.
Now I just reading pointless sh*t Talk while I was trying to hold a technical conversation… But yes thank you all.
Loading in memory and rendering are different things. Of course it needs to be rendered twice but also you cut resolution in half so rendered both screens is not that much more of work.
What could split screen bring that it will not work with the S memory? Because one object will not take up twice the space just because split screen. The texture of it will (hopefully) only loaded once for both screens.
What can change is the total amount of objects that are loaded into memory since the players can now be simultaneously on two different places.
So as a Developer you will need to find a way to get around this. Maybe by reducing the textures of the objects even more, so that you can load more of them in the same space. Or maybe by remove non essential object from the scene at all so that by default less object needed to be loaded. Also the screen is now half the size so maybe limit the field of view more to start loading in objects a little later.
What ever they decide to do, this will require additional steps that are only needed because MS want’s the game to be optimised for the series S.
From a Developer perspective I could understand if they maybe decide to ditch the Xbox release completely because of this additional workload needed.
Plus: if removing background objects from the scene in order to save memory is something that needs to be consistent on both S and X version because of MS policy, you will get “less graphics” on the X then what would be possible, just because the S exist… What completely undermines the complete existence of the X.
And of course non of this is just because split screen. This will most likely be true for every game on Xbox. It’s just that for most games it’s enough to cut resolution down for the S and leave the rest as it is.
Of course they do. They want to keep control over monetization. They don’t care about creators at all.