Professional I.T. guy, union actor, hobby comedian and closet rap-battler.

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Joined 1 year ago
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Cake day: July 3rd, 2023

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  • Yeah that sounds like a good path!

    I used to love advanced math, physics and game coding, so I’ve revisited the 'Landers several times over the years (a day here and there in the middle of life/emigrating/careers).

    If you also Google for solutions to the 'Landers you’ll find people have done hardcore analysis and genetic algorithms!

    (cough like this)

    Next mission: somehow hack UE5 into CodinGame and let it sort it out.



  • To add to the list, Codingame.com

    It wouldn’t be the first thing to try. Get the basics down on your own machine/environment. Try this for something additional.

    CodinGame gives you the IDE and build environment in your browser, so it’s for learning/practicing/testing coding knowledge without building/deploying locally, or worrying about UI/persistence/networking etc.

    It’s filled with coding puzzles and competitions. I started where they give you animated scenarios (to look like part of a game or engine), and you contribute a small, missing unit of code to complete the challenge.

    You can choose from 25 languages, they encourage unit-testing, and there are global coding competitions and company outreach to top coders. I don’t wanna say they gamified it… but they did.

    But once you’re comfortable with those, CodinGame lets you practice different concepts & algorithms without having to come up with the bigger systems around them.

    I’ve loved it for getting back to coding after a while, tinkering with certain concepts, or trying other languages.

    I’m not affiliated with it. Just loved the idea & execution. Except for Mars Lander III challenge. That can get @#$&ed.