Hobbyist gamedev, moderator of /c/GameDev, TV news producer/journalist by trade

  • 7 Posts
  • 53 Comments
Joined 2 years ago
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Cake day: July 2nd, 2023

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  • Just remember this when you see people complain about having to pick a server when joining Mastodon. It’s not that, maybe it’s just not easy/intuitive lile PixelFed is making it? I don’t know.

    And then when people were joining, I just saw them complaining about all the anger/aggression on Mastodon. It may’ve missed a big jump on point with Bluesky’s rise, but there will invariably be more. People just have to be ready and willing.




  • Obviously it’s person-dependent. I find what helps me most is turning on audio to something I actually want to listen to. That gets my mind off going to sleep. And I fall asleep instead of listening to the things I want to hear. So I’ve got a bunch of audiobooks from Audible. I’ve recently cancelled that, however. I’ve got so many, and plan to use the phone app Libby in conjunction with my local library. Also, I subscribe to a bunch of podcasts.

    When I lie down I just set the timer to 30m or “end of chapter”, and I rarely have to extend that.


  • I think I was thinking more significant changes than your were. I’d go so far as to re-write it as 4 colossi (not counting the finale.) I’d be sacrilegious enough to combine elements of them along the feature-sets I grouped them into. For instance, the first of the four main fights could introduce the puzzle solving against a biped. Use elements of the sword-carrier mostly, probably. The smaller four-legged beast colossi could group well; it could chase Wander around some ruins, and end up fighting in a dilapidated arena. For the flying one, I’d have it start as fighting in a cave, going in the sand there, before bursting out of the cave and flying into the air along the beach. Then the final fight for Wander has to be against the final Colossus that you fight AA Wander; you have to hit that story best with Agro and get emotional resolution for it, which perfectly sets up the finale.

    Basically for me the fights are an opportunity to showcase visual spectacle in both colossi and the world as he combats them, in addition to overcoming the challenge both in plot and the eyes of the viewer. I imagine the 4 fights being probably 15m or less each. (The first being longer, to lay out the rules, then shorter and shorter.) That’s less than an hour of hard action.

    That leaves you an hour for the other three significant parts of the film: a) serene beautiful shots of Wander and Agro in this world to establish their bond: hunting lizards, camping, climbing trees, showing Wander getting less healthy, and showing the two of them bonding. b) Intercut that with Lord Emon and his men traveling and camping with Emon explaining their mission to the men. Add in a little foreshadowing of how they might have to face “the colossus” when they get there. c) Then the finale and resolution.

    Lowery

    Dude killed it with The Green Knight. It wasn’t even the scene with the giants that made me think of him, but the pacing and quiet solemnity that made parts of it feel like a storybook. That whole part with him coming up to the battlefield was great. The stop at the other castle felt like a whole other movie, yet still felt perfect. It was great. He could make a compelling story about a man and his horse. And I think that’s the part everyone assumes will be “the challenge” of the film, and makes me doubtful with almost any director.

    I felt the same about the serenity and visual elements of The Assassination of Jesse James by the Coward Robert Ford, if you haven’t seen it. The cast may not have agreed gracefully (Brad Pitt, Casey Affleck,) but the movie they made is a masterpiece as far as show deliberate pacing with moderate amounts of silence go. Dominik was great for this. Add in Roger Deakins and it’s worth a watch and a rewatch, imo.


  • I agree, I think it’s feasible. Start with Wander getting to the temple, revealing the bundle on Agro is Mono when he places her on the pedestal. The first words can be Dormin speaking to him. Then cut to the priest leading his men along the path we saw glimpses of Wander taking.

    Alternate back and forth, the priest and Dormin doing the talking, with Wander rarely talking, and to Agro when he does. With the focus on Wander adventuring through the beautiful world, interesting visual storytelling with him, Agro, and their travel. And then the fights.

    Though I think you need 4. A human-ish one first, a four-legged bestial one, and a flying one, before the final one. Then the priest and crew arrive, and the end happens. I think it all depends on the director.

    I’m pretty sure I’ve said it before, but I think Andrew Dominik (The Assassination of Jesse James by the Coward Robert Ford,) David Lowery (The Green Knight,) and Nicholas Ashe Bateman (The Wanting Mare,) could all handle a great movie with limited dialogue and beautiful visuals. They might need help with action, but they could hire for that.

    I don’t know about the attached director, Andrés Muschietti (It, It: Chapter 2,) but I’m going to try to not judge him by The Flash.



  • I have a Pixel 4a and it heats up a little playing Balatro, but all of the below it has no issues with:

    Flipflop - a fun take on solitaire

    Downwell - a vertical platformer

    Holedown - an inverse breakout, minus the paddle

    Desert Golf - a true indie classic!

    Radiant - a Galaga/Space Invaders-ish shmup that’s old enough to probably be lightweight these days.

    anything by Kairosoft - a developer of sim management games I’ve been playing games from since I had a flip phone. Just find a theme you like and go crazy.

    NYT games - They have more than Wordle! Connections, a word grouping game, in particular is fun, and so is Strands a themed word search. They’re all updated daily for free on one app. They just lock off previous days’ puzzles and the crossword. (Though they have a small quick crossword that’s also fun.) It’s actually discounted right now for an actual subscription

    Reigns - I found this very fun. It’s not for everyone. It uses Tinder’s swiping to let you make decisions and try to run your kingdom. Good luck.

    Prune - a puzzle that that relies on pruning your growing plant to reach the goal

    80 Days - a narrative game with a decent amount of reading, as you attempt to buy, sell, and barter your way through your adventure.

    Crossy Road - Frogger-inspired game with more maps and more fun.

    Plague Inc - also a classic. Control a disease as you attempt to infect and destroy humanity. (This was popular before COVID.)

    Burrito Bison - time your taps to launch your lucha libre across the map.

    Super Mario Run - just simple enough to make you mess up sometimes. But it’s not bad. I liked it.



  • I’ll probably always think that Tetris is the greatest video game ever. The inherent dramatic arc that comes with watching the blocks stack up is tension directly within you the player, not you watching tension unfold for characters on the screen. It’s different every time, even if the shape of the arc is similar, because you improve as a player. It’s the kind of emergent involvement the most designers could only aspire to create.

    That said of course Shadow of the Colossus is also a favorite. That one probably feels a little more obvious, but I’m okay with that.






  • It gives space to do servers based on specific interests if you want. I’m part of a game development server, and my “Local” tab has people on my server often talking about, and showing, things that are related to game development. And I can still follow anyone from any other Mastodon server too.

    If you’re into video games, film, maybe a specific genre of music, you can have an instance dedicated to that. (It might already exist.) It’s like a virtual neighborhood, or forum. Remember forums? Those were nice. They cultivated a sense of community which made people a little more responsible in their attitudes, it feels like. Maybe that’s just nostalgia, but I like the server I’m on. It’s got friendly people I can talk to without feeling the need to fill my follows with them.



  • That’s what led me to this. I quit Audible a few months back, planning to just buy more media outright. But they offered me a “come back and pay $0.99 for the first three months!” and I’m not really saying “no” to basically giving them Amazon’s money. (Though for the holidays they’ve apparently upped the offer to that plus a $20 credit.) So I thought this would be a good general question as I look for more ways to support creators directly, after taking their money runs out.

    Good mention of Libby, too. A coworker recommended that to me, so I’ve got it now as well. Sadly my local selection isn’t great for audiobooks. But it does make me want to get an ereader more.

    Bandcamp looks to be a good way to buy music though, as someone mentioned. But I can’t find any good way to buy digital copies of movies/TV. It’s all pretty platform locked, it seems.




  • I love the question! I rarely listen to songs or playlists, and almost never algorithm based streams. Instead I put on albums I like. Even in my 10m-15m drive to work, and do that until I’m tired on an album. So, love the question.

    Aesop Rock’s Integrated Tech Solutions. Being a long time fan I thought The Impossible Kid was fantastic. TIK was as creative and ponderous as anything he’d done, but often felt more accessible and personally inviting. While accessibility is not something you generally look for with Aesop, that feeling of being personal really made it pay off. Spirit World Field Guide was good and was interesting, but didn’t work for me as much. Maybe it was a case of enjoying TIK so much, and comparison being the thief of joy? But ITS absolutely feels top notch again. Love it.

    Also worth mentioning is Powerman 5000. A year or so ago (while on a kick to my youth) I found out they were still making music and had released an album (The Noble Rot) in 2020. Shortly after I discovered that, they released one in 2024 (Abandon Ship.) They’re not great songs, but they’re all great vibes. The songs feel like they 3/4s to being great to me. Like they kept the dial at a 7 or 8 instead of turning it up to 11. And even when they did turn it up, it was only at the very end. Maybe he’s going for something different, or maybe I’ve changed, but the strength feels off. But damn the vibes are still there.