Also, because they are so cheap they just throw them out when the battery is empty instead of replacing the battery. It’s great for the environment! /s
Also, because they are so cheap they just throw them out when the battery is empty instead of replacing the battery. It’s great for the environment! /s
When I was a kid, my grandparents got a new car. I got sick in it all the time because of it. I hate that smell to this day - but at least I don’t get sick anymore.
these hallucinations are an “inherent feature” of AI large language models (LLM), which is what drives AI Overviews, and this feature "is still an unsolved problem”.
Then what made you think it’s a good idea to include that in your product now?!
And here I am stuck with Google slides.
That doesn’t change that disabling cellular makes a difference, so I don’t see your point. Just because something’s not perfect, doesn’t mean it can’t make a difference.
It also costs you nothing to disable it. And if everyone keeps it disabled for all their flights, it’s not minimal anymore. So I don’t really see the problem here.
But that’s just a waste of electricity then? And battery health?
Really nice article, except for the work time section. Can we start to agree that overtime should not be normal? (To be fair, I don’t work in an industry with actual emergencies. There’s always tomorrow or next week. So maybe I’m missing perspective here.)
Well that, and the being laid off. At my (unionized, European) company it’s usually the longer you’ve been with the company, the more secure your job is.
So, I’m playing adventure games (and similar games that work in the setting) with friends most Fridays. We’ve been doing this for years and have quite the list by now.
I’ll list some favorites of mine from that list. But let me know if you’re also interested in some more niche/janky games (not everything we played was good, some of it was so bad it was already entertaining again, especially when enjoyed in a group).
What a rabbit hole I fell into with this. Really nice options, thanks for sharing!
I’ve been counting down the days until release. This will be one of the very few times I get something in early access.
Also I’m so glad demos are a thing again.
I hope they work on the UX a bit, especially for Steam deck. That would make the game perfect IMO. Otherwise I’ll still play it and have fun, but I’ll grumble about the UX.
Solve advent of code in it
I wish it was swift.
lol
You can make classes, but you can only ever make one instance of them. This shouldn’t affect how most object-oriented programmers work.
I feel like this is based off our code base at work, where they never saw a singleton they didn’t fall in love with.
/thread