Kunitsu-Gami: Path of the Goddess (Steam, PS4/5, Xbox One/Series)
Pretty original mix of brawler and tower defense, with a presentation reminiscent of Okami. Avaiable on Game Pass and has a demo on Steam.
Pretty original mix of brawler and tower defense, with a presentation reminiscent of Okami. Avaiable on Game Pass and has a demo on Steam.
Like its predecessor, it’s basically “2D XCOM with skill shots instead of randomness”. Highly recommended, perfect for gaming on the go with a Steam Deck or Nintendo Switch.
Phenomenal game, if a bit short. And another impeccable PS5 to PC port from Nixxes.
Nostalgia drive engaged !
The Crusader series (No Remorse, No Regret) could have been built upon, with its famously cheesy live-action cutscenes.
The Quarantine series disappeared after its second installment, Road Warrior. Come to think of it, most mainstream vehicular combat games went away, like the Interstate series.
The Discworld adventure games (1, 2, Noir) were famously convoluted, but they did a pretty good job of adapting Pratchett’s world into video games.
Finally I would have liked to play the initially planned sequels to Advent Rising. I have (probably rose-tinted) fond memories of that game, but hey, you asked.
The Epic Games Launcher is so far behind on features compared to Steam it’s not even funny. Epic chose not to try and compete with Steam on that front and to try and force users onto the platform with exclusivity deals and sweeten the deal with free games.
The one user-centric killer feature Epic has in their stack IMHO is the built-in multiplayer crossplay. Except it’s not even exclusive to their store ironically (you do need an Epic account for it though).
Probably referring to the 6-month timed exclusivity on PC for EGS that Borderlands 3 went through.
Since you enjoyed BG3, I’d strongly recommend Divinity: Original Sin 1&2 if you have not played them already.
Other than that, a few random suggestions with sizeable coop campaigns:
Code::Blocks is still chugging along, albeit at a glacial pace.
The rise of Docker has made containers very popular in the last 10 years or so. Nowadays you can run a single WSL2 VM on Windows with a Linux distro, and run any number of containers inside it. Vagrant is useful if you need full-fledged VMs for your environments.
I do. I used to juggle between Code::Blocks, PyDev, NetBeans and others, depending on projects. I find VS Code kind of fulfills the promise of Eclipse of being an all-purpose IDE, without the bloat Eclipse became synonymous with. It really clicked for me when I started using devcontainers. I am now a big fan of the whole development containers concept and use it in VS Code daily…
Because Google is eating the monumental costs of hosting and delivering video content. The cost of maintaining client apps is negligible in comparison. YouTube is not going anywhere unless Google deems it so, or enshittifies it enough to drive users away.
Bottom line: Konami is a weird company making odd calls and has been for a long time. Someone in charge likely decided 11 years ago that MGRR should not be released on PC in Japan and that’s all there is to it.
NGL, I’m really digging what they are showing in this marketing campaign.
$200M ain’t no pocket change. One would hope such high-profile failures as this or Avengers would curb execs enthusiasm for live service games, but I’m not holding my breath.
Erm, that’s quite the bare bones trailer we’ve got here, somewhat underwhelming. Not every trailer is going to be Long Live the Lich or War Eternal, but come on.
This is actually more to my taste than the crossword, thanks !
Hopefully this is more fleshed out than the first game’s basic horde mode.
We have hundred of individual repos and use git flow: short lived feature branches but also long lived develop, master and support branches (for LTS releases).
Story-wise EDF 6 is a sequel to 5, which was a reboot. The in-game ridiculous storytelling through radio communications is part of its charm, I find.
Good production value and very faithful to the original as far as I remember it. It got a few chuckles out of me ; I think I’m in for the ride.