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Agreed. It was great game because the story, but I can barely remember anything about the gameplay aside from the interactions with Elizabeth. Sadly, my final moments were destroyed by a visual bug - right at the climax of the story near the end of the game Elizabeth’s hair inexplicably stopped rendering… She was as bald as Sinead O’Connor. It kinda killed the vibe.
Yes, you’re right everything can cause serious harm or kill, but certain things are designed to harm or kill, or designed to look like something that could harm or kill.
Context is a big factor here. A person holding a 6 inch knife in a kitchen? No one is going to bat an eye. They’re probably using that knife to prep vegetables. Same knife, same person but they are walking around a market/playground/movie theatre? Suddenly it’s a very different situation and context.
Is that stranger with the knife safe? I don’t know, but I do know that I don’t have anything to defend myself aside from what is around me if they ARE NOT a safe person.