

“Why I got a bird hand? Why I got a bird hand? Oh…”
“Why I got a bird hand? Why I got a bird hand? Oh…”
Yeah, it sits at this very satisfying cusp where it is clearly saying something, once you get over the “look at this upsetting thing I’m showing you” level, but I can also totally believe people coming to totally different conclusions about what it is saying. It’s wild.
Fart gas is warmer than the surrounding atmosphere, therefore less dense. Your digestive system is under very slight compression (10-20 mmHg gauge pressure according to the internet), which I would guess does not equate to enough pressure to be more significant than the temperature gradient. Fart gas is also less dense than air at a given pressure by a pretty significant margin (1.06 g/L compared with 1.20 g/L).
When you fart, you’re releasing gas that is less dense than the atmosphere, which means you get slightly heavier. Think of yourself as a hot air balloon with a very tiny chamber, and when you release a 90 milliliter fart, you lose a little buoyancy and sink a little. You get heavier when you fart.
I haven’t done the math, but I looked around on the internet at some numbers, and that’s what I think. I also ignored this because it is clearly AI slop, which is a little upsetting.
Updates are usually automatic (at least in the modern days with Steam), and DLCs are optional.
Okay so by that definition, this one is a free DLC. Glad we got that cleared up lol, that was why I described it as a DLC.
I don’t think of DLC as having an explicit connotation of either free or paid, it can be either. Whatever. I’ve now edited the title again to what I should have titled it in the first place. Hopefully everyone can put this to bed and move on to some other equally urgent internet disputes now.
IDK what is the panic about the distinction between a game update and a game DLC. I posted it because I played it and it was awesome and I wanted to let people know. In any case, I edited the title to say “update,” hope you’re okay with that phrasing.
What in your mind is the difference between a free update, which you can download, that adds some content, and free DLC?
It is excellent. It is brilliant. Everyone’s different, surely there are people who won’t like it, but for me it was top notch.
Dude you were the one that asked the fucking question lol
You define it in exactly the same way you just did. Completely fine, you have to do it for lots of things. It’s nice that Python can do that too.
Now, I’ll grab a random snippet of code from some random file from my source dir:
existing_bookmarks = db.session.execute(
text('SELECT post_reply_id FROM "post_reply_bookmark" WHERE user_id = :user_id'),
{"user_id": user_id}).scalars()
reply = PostReply.query.filter(PostReply.id.in_(existing_bookmarks), PostReply.deleted == False).first()
if reply:
data = {"comment_id": reply.id, "save": True}
with pytest.raises(Exception) as ex:
put_reply_save(auth, data)
assert str(ex.value) == 'This comment has already been bookmarked.'
You can see some classes in use, which again is fine. But you also see inline instantiation of some reply JSON, a database returning a list of post_reply_id values without needing a special interface definition for returning multiple values, lots and lots of cognitive and computational load per line of code that’s being saved because the language features are saving people the heavy lifting of depending on user-defined classes for everything. It means you don’t have as many adventures through the code where you’re trying to modify a user-defined interface class, you don’t need as much strong typing, that kind of thing.
I would bet heavily that a lot of the things that are happening in that short little space of code, would need specific classes to get them done if the same project were getting implemented in some C+±derived language. Maybe not, I just grabbed a random segment of code instead of trying especially hard to find my perfect example to prove my point.
It is fine, there are significant weaknesses to Python too, I’m not trying to say “yay python it’s better for everything,” anything like that. I’m just saying that if you don’t get familiar with at least some language that does things more that way, and instead get solely accustomed to just user-defined classes or templates for every information exchange or functional definition, then you’ll be missing out on a good paradigm for thinking about programming. That’s all.
Complex data structures are not “more of a C++ type of program structure”.
Oh, they are not at all. Equating complex data structures with user-defined data structures (in the form of classes and fields and whatnot), and using the latter as the primary method of storing and working with data (so that you’re constantly having to bring into your mental scope a bunch of different classes and how they need to interact), is 100% a C++ type of program structure. It’s pretty unusual in my experience in Python. Or, I mean, it’s perfectly common, but it’s not primary in the same universal way that it is in C++ and derivatives. It gets to exist as its own useful thing without being the only way. That’s what I am trying to say.
IDK, I just have never really had this become a serious issue for me. I get what you mean, some actions are a little bit of a pain in the neck because people are often sloppy about typing, but literally the only time I can remember it being an issue at all has been when numpy is involved and so I have to figure out if something is a native Python thing or a numpy-fied custom structure.
I mean there’s just not that many types. Generally something is a list, a number, a map, or a string, and it’s pretty obvious which. Maybe there are OOP domain things where a lot of variables are objects of some kind of class (sort of more of a C++ type of program structure), and so it starts to become really critical to have strong type tools, I’m just saying I haven’t really encountered too much trouble with it. I’m not saying it’s imaginary, you may be right in your experience, I’m just saying I’ve worked on projects way bigger than a few hundred lines and never really had too much of an issue with it in practice in my experience.
Plus I felt python was too new and would skip a lot of core programming skills id just like to know. Im not super interested in doing it the new way with all the helpers, or I wont feel like I learned anything.
Okay, you definitely want to learn C then. C# and C++ both add a ton of helpers. C# has a massive runtime environment that’s opaque and a little bit weird, and C++ has a massive compile-time environment that’s opaque and very weird. It’s sort of pick your poison. If you learn C and get skilled with it, you’ll be well set up for understanding what is actually going on and having strong fundamentals that will set you up well for whatever higher-level language you want to learn in the future.
Put another way: C# will hide just as many of the fundamentals and hardcore details from you as python will, it’ll just do it in a weird and counterintuitive fashion that will make it more confusing and with more weird C#-specific details.
I’d eventually like to learn unity as well so i decided on c#
I would actually just cut out the middleman and start with the Unity editor then. It actually might be a really good introduction to the nature of programming in general without throwing a bunch of extra nonsense at you, and in a really motivating format.
I do have the .net sdk and it seems to try to compile a simple program, it just throws errors even on an example program that shouldn’t have any. Im sure its something dumb.
What’s the program and what’s the error? I’m happy to help if something jumps out at me. I’m voicing my opinion otherwise on what might be better ways to attack this all in general, but I’m sure me or people here can help sort out the issues if you really want to take this approach and you’re just getting stuck on something simple.
C# represents about 12% of the jobs out there.
https://www.devjobsscanner.com/blog/top-8-most-demanded-programming-languages/
It’s not unpopular, but it’s definitely not “massively” popular anymore. Different languages have different strengths and weaknesses, but C# has a few more weaknesses than most. In my opinion. Yes, there’s nothing wrong with learning any particular language you want to learn (and I’m a little surprised to see C++ has fallen significantly lower than C#, sure, fair enough). I’m just struggling to see an upside for learning it in the modern day (and now knowing more about what this person’s goal is I feel even more strongly that C# is the wrong answer for them. In my opinion.)
You can do strict typing in python if you want it, it’s very highly recommended if you’re doing a big project.
I really would not recommend specializing in C# at this point in computing history. You can do what you want obviously, but Python is much more likely to be what you want. C++ or Java might be okay if you want a job and are okay with a little bit dated / not ideal languages, or you could learn one of the proliferation of niche backend Linuxy languages, but C# has most of the drawbacks of C++ and Java without having even their relative level of popularity.
IDK what issue you’re having with VSCode, but I think installing the .NET SDK and then using dotnet
by hand from the command line, to test the install, might be a good precursor to getting it working in VSCode. But IDK why you would endeavor to do this in the first place.
Yeah. It feels like the issue is that really solving it is hard work (you can feel, with the proliferation of Linux/Windows runtimes that get downloaded behind the scenes for Steam, how much effort they’re continuously putting into releasing new runtimes that make slight adjustments for particular issues), and organizations like Ubuntu are always tempted into these kind of “we’ll just set up a simple system that means we don’t have to work on it because it’ll be solved” approaches.
Honestly I think Linus is being a little over simplistic about how easy it would be to create ABI compatibility in userland. In the kernel it’s realistic, but in userland it would be hopeless. But he’s not wrong that the current situation, however it arrived, is pretty crappy from a POV of wanting to ship something to people outside of the distro’s package management, and IMO none of the solutions that have come along since then are effective at solving the problem.
When did he discuss OnePackage or any other packaging project?
terrible for developers
He brought up specific things from the POV of working on subsurface where Linux made things a lot more difficult for them than every “consumer” operating system.
I worked on the packaging projects he is discussing.
Which packaging projects? I don’t even remember him talking about particular projects (aside from Debian itself), just about the general landscape of the problem and the attitudes of distro makers that have created it.
AppImage at the time was essentially the same thing as he was aiming for, but it has some security drawbacks. He hated them. He wanted to be them.
Post this talk, Flatpak came out, which is an improvement on the AppImage premise, but has layers, so uses less disk…in theory. He hated it.
I notice neither of these has made all that much of an impact. I have never in my life used either one of them or been encouraged to by anyone else, it has always been package management, or Docker, or pick your binary tarball, or curl | sudo sh
and cross fingers.
He wants the unattainable technical solution just like every other developer.
He attained two totally separate attainable technical solutions which solved massive problems in the tech ecosystem and shape the landscape of computing today (one-and-a-half, GNU deserves quite a bit of credit.) I happen to agree mostly with his judgement on this particular problem, so it’s easier for me to see it that way, but I definitely would not dismiss out-of-hand his judgement on the right way to approach significant problems.
Steam I think is probably the closest thing to “right” for the problem he was describing. You pick your app, it downloads and then it works. There’s some behind-the-scenes nonsense involved, but it is in actuality hidden from the end-user, in a way that it is not in any of the “we fixed the Linux desktop!” solutions I have seen that are in actuality just another instance of XKCD 927. I was actually really pleased that he brought up Valve since that was the example that came to mind when he was laying out the problem.
I think it is okay if Linux is bad on “the desktop,” honestly. The world needs tractors and consumer-grade cars. They both have use cases. If what you need is a tractor, and you’re comfortable with the fact that it’s not going to work like a car, then a tractor will do things that are totally impossible with a Hyundai Elantra. That doesn’t mean we need to make tractors just as user-friendly as cars are, so that people can have one vehicle that does both. It is okay for some things to have a learning curve. But I think the example of the difficulties they had with subsurface are really significant things, it’s not just a question of “oh yeah it works different,” there are things that are just worse.
I think something like Arch or NixOS is probably the closest to “right” at this point. There is still a learning curve, so maybe not for everyone, but it’s manageable and things aren’t set up in gratuitously difficult ways. Maybe Bazzite, based on what I’ve heard, but I have not tried it so IDK.
Boo Sailboat