Also: Batman
Also: Batman
No they aren’t. Deer are often struck mid-bound which will absolutely send them flying into your windshield. Also, depending on what part of the world you are in, deer can get pretty huge.
The qunari design is the weirdest thing to me. They Bioware spent so much effort solidifying who the Qunari are in 2 and had a great design to reflect that. Then in 3 I feel like they maintained and perhaps even improved the design, but kinda watered down the characterization of the culture. Perhaps I’m misremembering and the group of Qunari present in 2 are a more extreme sect than they are representative of the people as a whole. Now in Veilguard they seem to have really softened everything about the race. I’m just confused about the design direction which is disappointing because I really enjoy the qunari of DA2.
DA2 has several bad qualities. I personally would not generalize it as a bad game. I am willing to concede that this is an unpopular opinion, however.
LMFAO
This game was actually pretty fun if you could find a lobby but it was buggy as hell and could become lopsided pretty quickly.
Over 80% of microolastic production coming from macro plastic breakdown feels pretty bleak.
I don’t think anyone with half a brain is earnestly concerned about lower birthrates. Humanity isn’t going to disappear off the face of the planet just because birthrates dipped for a bit. These things have a tendency to correct themselves and people aren’t going to stop having sex.
He’s literally trolling. Chaos in the West in any form only benefits Putin.
Maybe just leave these indigenous peoples alone?
I know nothing about game development, so feel free to reference back to that. If the player is controlling an actual toddler in this game, rather than a 2ft tall Ethan Winters, have you considered trying to alter the camera and movement controls so they are more wobbly/unsteady? The most jarring observation I had from the trailer was "No toddler on the planet moves that purposefully.
Otherwise I think you have a fantastic spooky atmosphere and I think the idea of playing a helpless child really lends itself to the horror genre in a powerful way.
Do you think you could expand on what the gameplay is actually like?
It sounds like you’re describing the consequences of FOMO rather than the ruination of an industry.all of these issues can be circumvented by simply not participating.
What the hell is wrong with you. You trying to start something? Piss off. Before I crack you in 'alf.
I never got the impression that big boggy was being altruistic, just opportunistic.
,I feel like this one is context dependent. Sometimes it’s just acceptance of the situation.
“Wish it weren’t so hot outside, but this is Texas in August. It is what it is.”
Don’t get me wrong I adore BG3 and it is absolutely stunning, but I don’t know if we can compare a heavily curated experience like that to something like this which allows for such a high degree of customization and player created content. It will be interesting to see if the final product actually looks like this. You can damn well guarantee all of those customization options will be locked behind micro transactions though.
I have zero interest in playing this but it’s visually stunning. I can’t think of another game with this combination of graphic fidelity and smooth complex animation.
I have considered it a few times and I even have Helldivers installed still, buuuut I’m balls deep in my first run of Elden Ring right now and I haven’t even hit the DLC yet, so 🤷♂️.
It’s really strange that all of the replies to your comment are essentially agreeing with you but you got downvoted into the dirt for stating facts.
A betting man would play this one slow. I am definitely part of the crowd that wants this to do well but I am not counting on it.