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Joined 1 year ago
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Cake day: July 1st, 2023

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  • Counter counter rant: Idek what to say if you find the combat amazing, good for you I guess.

    For me the main problem is that it’s way too easy/simple once you learn the counter or jump timing (1st fight if you played botw) and except for the bosses there is just 0 reason to engage in it, since the only thing you’ll gain from it is a replacement for the weapons you broke while doing it.

    Don’t get me wrong figuring out the best fusionite weapons is cool but I’d rather have it be an addition to a nice weapon instead of everything you find being dogshit and only worth using once it’s upgraded. Btw It’s still weird that only the melee weapons were affected by the degradation and not shields and bows.

    Yes there are some different enemies than in botw, but many are reused and I still feel like there’s not enough of them, and 9/10 times you engage them in the same way.

    The dungeons don’t feel inspired enough to me since they all have the same premise, walk around for a bit doing a puzzle and have a fight. The devine beasts were 4 unique experiences at least.

    The whole sky island shit is boring as hell since except for the first one you get to they are all the same few parts copied around.

    Don’t get me wrong it’s not a bad game, its just not different enough from botw after 5 years. It’s just botw 1.5 maybe even 1.25, but definitely not a 2.0 If they had released it as a large dlc at a lower price I wouldn’t feel as strongly about it.