Transistor - really any Supergiant game, but Transistor in particular.
Transistor - really any Supergiant game, but Transistor in particular.
I’ll be significantly cleaner than average I expect… I don’t like cases, but a long time ago, circa when shiny black plastic was making its way in to touch screen phone design for the first time, a friend and I discovered if you keep your phone in a microfiber bag (like some sunglasses come with, particularly Oakleys we bought together at the time) it effectively cleans itself in your pocket. I still do, and I cycle those out and clean the bag once a year or so, or if it falls on the ground or gets something spilled on it. I have more now from different sets of sunglasses, laser goggles, etc.
I also happen to work in a clean room where you’re expected to wipe anything you bring in, including phone, laptop, etc., with isopropanol-soaked wipes before entering so that’s like disinfecting and taking off the oil every day or every other day.
No one else I know ever cleans their phone beyond wiping it with a shirt or something when the oil & smudges becomes too noticeable.
Indeed, at least that’s the idea. Viewing and posting from kbin.social.
Reality has a well-known liberal bias.
Graphical fidelity has not materially improved since the days of Crysis 1, 16 years ago. The only two meaningful changes for how difficult games should be to run in that time are that 1440p & 2160p have become more common, and raytracing. But consoles being content to run at dynamic resolutions and 30fps combined with tools developed to make raytracting palatable (DLSS) have made developers complacent to have their games run like absolute garbage even on mid spec hardware that should have no trouble running 1080p/60fps.
Destiny 2 was famously well optimized at launch. I was running an easy 1440p/120fps in pretty much all scenarios maxed out on a 1080 Ti. The more new zones come out, the worse performance seems to be in each, even though I now have a 3090.
I am loving BG3 but the entire city in act 3 can barely run 40fps on a 3090, and it is not an especially gorgeous looking game. The only thing I can really imagine is that maxed out the character models and armor models do look quite nice. But a lot of environment art is extremely low-poly. I should not have to turn on DLSS to get playable framerates in a game like this with a Titan class card.
Nvidia and AMD just keep cranking the power on the cards, they’re now 3+ slot behemoths to deal with all the heat, which also means cranking the price. They also seem to think 30fps is acceptable, which it just… is not. Especially not in first person games.