September 16 is a relatively common day for birthdays; 7% more common than the annual average. So I make the expected value about 3.1. Happy birthday to you, and fuck them.
September 16 is a relatively common day for birthdays; 7% more common than the annual average. So I make the expected value about 3.1. Happy birthday to you, and fuck them.
We’ve found it to be the “least bad option” for DnD. Have a Discord window open for everyone to video chat in, have a browser window open with Owlbear Rodeo or Foundry / Forge for your tokens and character sheets, all works smoothly enough. The text chat is sufficient for sending the DM a private message; for group chat to share art of the things you’ve just run into or organise the next session.
Completely agree that for anything “less transient”, then the UX is beyond awful and trying to find anything historical is a massive PITA.
Should have used Vim instead, that’s a real text editor. No-one who starts using it ever moves on to something else.
Presumably Kecessa is alluding to the fact that, unlike GOG, Steam games open however the developers / publishers want them to. Which is sometimes just a plain exe, sometimes it’s an exe that starts Steam so that it can use its API / DRM, sometimes it opens the publisher’s launcher, and so on. Bit irritating on Linux when you want to pass some options in to the command, and a bit irritating generally when you never want to see the launcher again, but it’s no disaster.
It’s in Unity, isn’t it? So rather than multiplying the speeds by Time.deltaTime
when you’re doing frame updates, you just don’t do that. Easy peasy. They’ve got that real “Japanese game devs from twenty years ago” vibe going.
Dark Souls’ implementation is something special. Censors your name based on the language settings you have in place at the time, voice-over dialogue remains in English. So change your system language to either another language you know, or play it a few times so you know what things are, and then put the most offensive shit in as your character name you like.
I quite liked all the people complaining about ‘unrealistic’ Russian accents, and every single character in the game is voiced by a native speaker. Many lols. Bit like people complaining about Yvonne Strahovski’s ‘phoney’ Australian accent playing Miranda in Mass Effect.
When I was still dual-booting Windows and Linux, I found that “raw disk” mode virtual machines worked wonders. I used VirtualBox, so you’d want a guide somewhat like this: https://superuser.com/questions/495025/use-physical-harddisk-in-virtual-box - other VM solutions are available, which don’t require you to accept an agreement with Oracle.
Essentially, rather than setting aside a file on disk as your VM’s disk, you can set aside a whole existing disk. That can be a disk that already has Windows installed on it, it doesn’t erase what you have. Then you can start Windows in a VM and let it do its updates - since it can’t see the bootloader from within the VM, it can’t fuck it up. You can run any software that doesn’t have particularly high graphics requirement, too.
I was also able to just “restart in Windows” if I wanted full performance for a game or something like that, but since Linux has gotten very good indeed at running games, that became less and less necessary until one day I just erased my Windows partition to recover the space.
Disappointing that there’s no “bridges” count on there, am invested in it now. Hopefully something big to come, once they’ve stopped the ruzzians from being able to supply reinforcements.
It’s a simple alphabet for computing because most of the early developers of computing developed using it and therefore it’s supported everywhere. If the Vikings had developed early computers then we could use the 24 futhark runes, wouldn’t have upper and lower case to worry about, and you wouldn’t need to render curves in fonts because it’s all straight lines.
But yeah, agreed. Very widely spoken. But don’t translate programming languages automatically; VBA does that for keywords and it’s an utter nightmare.
If you move past the ‘brute force’ method of solving into the ‘constraints’ level, it’s fairly easy to check whether there are multiple possible valid solutions. Using a programming language with a good sets implementation (Python!) makes this easy - for each cell, generate a set of all the values that could possibly go there. If there’s only one, fill it in and remove that value from all the sets in the same row/column/block. If there’s no cells left that only take a unique value, choose the cell with the fewest possibilities and evaluate all of them, recursively. Even a fairly dumb implementation will do the whole problem space in milliseconds. This is a very easy problem to parallelize, too, but it’s hardly worth it for 9x9 sodokus - maybe if you’re generating 16x16 or 25x25 ‘alphabet’ puzzles, but you’ll quickly generate problems beyond the ability of humans to solve.
The method in the article for generating ‘difficult’ puzzles seems mighty inefficient to me - generate a valid solution, and then randomly remove numbers until the puzzle is no longer ‘unique’. That’s a very calculation-heavy way of doing it, need to evaluate the whole puzzle at every step. It must be the case that a ‘unique’ sodoku has at least 8 unique numbers in the starting puzzle, because otherwise there will be at least two solutions, with the missing numbers swapped over. Preferring to remove numbers equal to values that you’ve already removed ought to get you to a hard puzzle faster?
In which case, the job becomes transferring the bottled samples into sample tubes in trays so that the machine can process them, and usually adding a barcode to each sample tube. The sample tubes need to be kept immaculate as well - some of the things that we test water for, like pesticides, are only present in miniscule concentrations. Might not actually save a great deal of time, and you need to buy and maintain a very expensive automated sampler.
When I used to work in the water industry, we were usually able to get PhD-qualified research chemists to do all this mind-numbing laboratory work. There’s a bit of a surplus of qualified chemists compared to the number of chemist jobs available, so you got absurdly over-qualified people applying for these roles.
Ah, but if they destroy it inside Russia, then they can wait for the Russians to repair it and then destroy it again. This thing is an essential prop for the Russian economy, they really can’t afford to be without it. Might as well turn it into a money sink for them.
Obligatory www.web3isgoinggreat.com - catalogues all of the grifts, hacks and thefts, with a running $$$ total.
That is a good read, thank you. Didn’t have procedures, had two different brokersge systems running at once because they’d no procedures to follow, lost a fortune.
I’m thinking it’s the "most expensive bug in history so far - haven’t seen an accurate total for CrowdStrike’s little faux pas, yet.
Genesis is a different style of game tho, isn’t it? Diablo-like rather than third-person hack and slash?
Love the series. Personally prefer 3 due to its more limited scope; the other two are great, but to on for a very long time, and I really can’t be bothered playing through the Portal-like bits again. Happy if 4 is the same length as 3.
London in particular has a very transient local population - a lot of people move there for a few years then move on. Wikipedia has the city at ~50% ‘overseas born’ at the moment - it’s a very cosmopolitan place. So having about double the number of tourists as ‘residents’ isn’t going to have the same cultural impact that it would in some of the other cities here
I’m surprised that there’s as many as 250k ‘locals’ in Venice, it was my understanding that they mostly live inland or up the coast and commute into the city.
Cheaper for now, since venture capitalist cash is paying to keep those extremely expensive servers running. The AI experiments at my work (automatically generating documentation) have got about an 80% reject rate - sometimes they’re not right, sometimes they’re not even wrong - and it’s not really an improvement on time having to review it all versus just doing the work.
No doubt there are places where AI makes sense; a lot of those places seem to be in enhancing the output of someone who is already very skilled. So let’s see how “cheaper” works out.
Yes, because it doesn’t do as much to protect you from data corruption.
If you have a use case where a barely-measurable increase in speed is essential, but not so essential that you wouldn’t just pay for more RAM to keep it in cache, and also it doesn’t matter if you get the wrong answer because you’ve not noticed the disk is failing, and you can afford to lose everything in the case of a power cut, then sure, use a legacy filesystem. Otherwise, use a modern one.
Dang. It’s going to take a dedicated regime to fill up a one gallon jar with, eh, fluids.