Most mobile game developers just want to attract whales. People who spend thousands of dollars in their app. They don’t care about everyone else because they don’t make any money off anyone else.
For some games, 20% of players spend $1800 or more a year. One of those people spent $90k.
So if your game sucks for everyone else, it’s not a big loss.
Doesn’t splitting helium into hydrogen absorb energy?
Fusion bombs fuse hydrogen into helium.