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Joined 1 year ago
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Cake day: October 23rd, 2023

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  • United Russia and current Russian government really love to go through the motions and put up a facade, as then their supporters have additional grounds to retreat to in their demagogy.

    They can always say “Oh but look we counted the ballots it adds up!” and if you point at manipulations like these they can say “Oh but these were unique cases! We excluded them and the votes still add up!”


  • Well this comment section was an interesting read. Interesting how many comments still bend the discussion towards bashing lemmy.ml and defederating from it. People, it’s not even the topic of this post?

    Also it seems like very few actually read the post beyond the title? The problem is not lemmy.world banning the piracy community, they have the right to do so, that’s how federation works. The problem is them making a promise to make announcements about such bans in advance, but they instead did it quietly in the background again.












  • I’m sorry, but did you… read my comment?

    I didn’t say clicking is power user, I said that you assessing features in terms of speed (“Is hovering faster than clicking?”) is a power user approach. It’s deeper than just bare speed and accessibility features are not developed to provide physically faster experience, but one that is more comfortable for some group of users.

    Hovering preview does not even take ability to click through tabs away, but could provide comfort for a user who is not as browser proficient, for the reasons I outlined above.


  • Main point in enjoying soulslikes is the approach. Modern action RPGs are very fast paced, very direct in their approach “hit A - enemy dies - get dopamine”.

    To make it work, slow down. Treat every enemy as a real threat, not filler between bosses. Pretending they are all real players and not bots might help. Keep your distance, bait out several attacks, see how they behave, carefully close in and make your move. Don’t get greedy on the offence and only attack when the enemy opens and then break the distance again.

    Also as others mentioned, game makes you commit to any actions you take. When you attack the enemy, take responsibility of every button press. If you start mashing, the game punishes you fast and hard.

    I don’t have the best reaction speeds, but I was able to steamroll most of the bosses under 10 tries, so the game is definitely not the “die until you memorize the moveset” type. If you play patiently and carefully build up your character it is definitely possible to tackle most threats on first sight.

    Edit: Also, if you’re on PC I don’t mind giving you a hand sometime and playing together a little


  • I think it’s much easier to have more than to have less. Most people I encounter have such a mess of pages in their browser, makes my hair stand on end. If we continue to approach this as an accessibility feature, it starts to make even more sense since tons of users have so many tabs they only see icons, not page names


  • denast@lemm.eetoLinux@lemmy.mlFirefox Devs Working on Tab Previews
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    9 months ago

    Again, in my opinion you approach the problem like a power user. Using a browser is not a speedrun where every millisecond matters. Here is why I think it provides more comfort to an average user:

    • No need to divert attention and look around the monitor. When you’re not well versed with a mouse, it’s easier to click and look at the same place
    • Nothing distracts you unlike when you click through pages. Imagine going from dark theme page to a light theme page, the entire screen suddenly lights up
    • Depending on the way it is implemented (perhaps by keeping compressed page screenshots?), it might be faster to show a preview than to render the page again on a weak machine

  • denast@lemm.eetoLinux@lemmy.mlFirefox Devs Working on Tab Previews
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    9 months ago

    I think many people in the comments suffer from some version of curse of knowledge.

    Sure, this feature us quite irrelevant for a power user who is quick to navigate the browser and needs a split second to remember what tab it is simply by reading the header and seeing the icon.

    However, many less proficient people can benefit from this feature. Not once I saw how someone who has 10 tabs open and needs to go to a different webpage, starts meticulously clicking through every single one of them because they have no idea how the page they are looking for is called, they are too overwhelmed by using web as a whole to take notice.


  • denast@lemm.eetoGames@lemmy.worldFirst game you played
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    9 months ago

    Mine was a point-click quest written in visual basic that taught Russian alphabet. I was 2-3 years old, playing while sitting on my father’s lap. Apparently this created some core memories since once I was 15-17 I found it and still remembered every dialogue word-to-word