Unless the license specifically is for a limited amount of time, and priced accordingly, usability should be ensured. I.e. you can make sth unplayable in the future, but then you are not allowed to price it as if it was usable in perpetuity and have to include the expected usable duration in marketing materials.
Shouldn’t this apply to software in general?
Unless the license specifically is for a limited amount of time, and priced accordingly, usability should be ensured. I.e. you can make sth unplayable in the future, but then you are not allowed to price it as if it was usable in perpetuity and have to include the expected usable duration in marketing materials.