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Joined 1 year ago
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Cake day: June 12th, 2023

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  • “in this essay” The article you’ve written is not an essay. It is at its top, an opinion article

    And as Vodulas points out, they generally serve as a game mechanic. Either you are recreating set guns from history or it’s lower level gun meant to be a bit crappier.

    What even is this articles point? Iron sights are crappy? Yeah, we know, that’s why that was improved upon and they barely exist on IRL guns today



  • “in this essay” The article you’ve written is not an essay. It is at its top, an opinion article

    And as Vodulas points out, they generally serve as a game mechanic. Either you are recreating set guns from history or it’s lower level gun meant to be a bit crappier.

    What even is this articles point? Iron sights are crappy? Yeah, we know, that’s why that was improved upon and they barely exist on IRL guns today


  • Echoing bermuda@beehaw.org. “Degenerates”? You mean a games series that pushed the boundaries when it was new, truly pushed what open world meant, and that it could be done with large, crowded cities technically as well. Sure if you play them nowadays the might not brush any strokes and feel flat but the GTA series has been defining a game for generations where “everybody” in that generation had played and been fond of. 1-2-3, San Andreas, and vice city and the ilks. There wasnt really any competitors to that when they were released.

    I’m going to guess you are right that it won’t be too innovative. Story wise they have never been innovative, nor pretended to be. They have pushed the boundaries of open world in both engineering and social commentary/satire.

    But calling several generations of gamers who grew up with this “degenerates”. Hard to take you seriously and your attitude can eff right off




  • Its important to understand that:

    • JavaScript is typescript
    • Typescript is JavaScript with types

    When you are writing typescript, you are writing JavaScript but have additional syntax to help support type safety and structure. If you are creating a function that does x, it should very much be the same in JS and TS, just in TS it has extra syntax

    TS doesn’t modify the way JS works, its one of the stated needs for the tooling.

    In TS, for example, I can denote an object as

    const x: Record = {}
    

    In JS it would be

    const x = {}
    

    It’s still nothing but an object. TS doesn’t change the functionality, it just adds typing and checks that you are using that object properly as static build step.