Ayy, how apt.
Ayy, how apt.
And he and I can egg yours.
Round and round it goes~…
No problem! There is about 40 hours of walking down a single path, but I actually like 13 a lot.
I’ve never seen google do that, by the way. That’s crazy.
The paradigm shift system also introduces this… I dunno, ducking and weaving style gameplay? It’s like you’re the director of an orchestra looking for the right musical swell at the right time.
This paradigm shifting is the same kind that you do in other games when a party member needs to stop and focus on healing, but now that you have to shift your entire team’s focus, while keeping in mind that each role really needs time and momentum to truly be effective, you end up making these real-time opportunity cost decisions about which urgent thing needs the most attention, or whether you can split your focus even though a team that can do this is much weaker at both things it’s trying to accomplish. I really like the way 13 forces you to think about party formation.
I also give it credit for establishing the stagger meter, which was such a good idea that they’ve included it in like every game since then.
That would be 13. :p
I actually really liked 16’s main storyline. Not sure where I rank it, exactly, but parts of it were extremely cool.
What I did not like were the barrel-bin jrpg-tier sidequests where characters show up out of the blue because they’re supposed to be in this scene and “you really thought I wouldn’t see the two of ya’s slinkin’ off” was all I guess the project had the budget for.
I can’t tell you how many times it felt like a character would tell me to go somewhere to do a thing because they can’t go, and so I’d go do it, only for them to show up anyway so they could thank me with sad music.
It was just exhausting how shallow and uninspired most of the side content was.
Funny enough, 13 is actually the one I’ve replayed the most. I think I’ve beaten it like 3 different times, in addition to whatever runs I didn’t finish. It’s kind of grown on me as one of my favorite ones.
Do be ready for about 40 hours of single-path walkways if you ever go back, though. I don’t actually think this is the problem some people make it out to be, but the game isn’t polarizing for no reason.
People who already have a desire for the real thing usually won’t be satisfied by pc games or whatever.
Exactly correct.
And, what desire is it that 6-year-old-AI enjoyers have again? I guess the 6-years-old part is incidental?
Metal Gear Solid V >:)
I bought that game day one, actually played like the first 4 missions, thought to myself “Wow, this is going to be incredible! I should wait until I have a loong weekend, hehe~”, and then never touched it again.
I am glacially making my way through the first 4 now, though.
So, you imagine a world where friends of yours say things like “God, I want to kill people so badly. Fuck, I just wish society would let me.” And then what, they play Call of Duty until they climax?
If that’s how it is, god damn, maybe I do agree with Jack Thompson.
Is it actually “cute” that this person allegedly overinflates the worth of checkout labor, or were you being condescending?
And what does that mean, you fill a document with feminist phrases and ctrl+v over every word ‘woman’ the word ‘man’? That is… wow, that is incredibly academic. I’m actually hit-stunned by how smart that is.
rationally and logically studied the ideology call the practitioners female supremacists,
Wow. That was remarkably mask off. You watch a lot of Ben Shapiro, buddy?
Ah, yeah. That’s a good point, actually.
So, if just stop oil were peeing on people like… you are, I guess, you would be happy with that?
I know it feels really good to be angry and indignant, but I mean it, what have you done? Have you organized anything? Have you inspired people to take action?
You don’t have to agree with Just Stop. But the topic of conversation has come up. We’re talking about it. What will you do to save humanity from the sheer cliff it’s about to drive over?
I’m afraid “doing nothing” isn’t going to cut it here, man.
That’s great, man. Maybe they’ll write that on your underwater tombstone.
What did it raise awareness for? Nothing’s happened.
Human history and culture are leverage. The fact that people care about them is why they’re valuable.
Take a sledgehammer to an oil exec’s front door
Yeah, go for it. I support you.
it must be action that causes something useful to the cause,
Public attention can spur recruitment waves for the targets you really care about. If any campaign is to be effective, you need people to know who you are.
Gah, a 4-day work week would be wonderful. I might actually work on my side projects.