Thanks for feedback! I will keep these in mind when I update the game!
That would be amazing if I could do that :D
Thank you and no problem! Steamdeck is one of my favorite consoles!
Thank you! After years of working on corpotate job, I wanted to do something that I have always dreamed!
Thanks you! We will see :D.
Yeah, my first problem is getting people to notice the game, but getting all negative reviews would probably be depressing :D
Thank you! Hope you enjoy the game!
Thank you! Hope you enjoy the game! Leave a review if you have any feedback or want to give it boost for steam algorithm :)
Thanks for sharing! I will try to be more active there for my next game!
Thanks for feedback! I will take a look at these! I think I made the green slime transparent in the score screen so it doesn’t cover all other enemies, but power up thing sounds like a bug!
If you want to help game get visibility, writing review on steam would be really helpful!
Thank you! Leave a review if you enjoy the game or have some other feedback ;)
Most of my testing/playing have been on steamdeck! In my local game events I just walked to people and gave them my steamdeck to test the game :D
As Linux user myself I want to promote Linux gaming!
Thank you! I used Monogame and it was interesting experience trying out framework instead of engine. As a long time Unity dev I liked the full freedom with framework and liked creating everything myself. It is probably not best fit for beginners but for someone with C# experience it is something that I would recommend.
I would also say that most of the walking simulators that where mentioned here:
My mentions would be The Last of Us, Spec Ops: The Line and Amnesia: The Dark Descent. Also The Stanley Parable depending on what you consider “completing” that game.
League of Legends: I try to get diamond before Riot removes Linux support.
Mushy Score: I a lot of testing before releasing the game.
Spiritfarer: Just to have something relaxing alternative.
Yeah, that is my current approach, the code is open source, but assets needs to be bought (that’s how for example Doom is “opensource”). There are many ways to do open source and I guess I need to find out what is best way for me.
Examples of different types of open source games: https://en.wikipedia.org/wiki/List_of_open-source_video_games
Thanks for sharing! I will post there as well in the future!