Game Information

Game Title: Armored Core VI: Fires of Rubicon

Platforms:

  • PC (Aug 24, 2023)
  • PlayStation 5 (Aug 25, 2023)
  • Xbox Series X/S (Aug 25, 2023)
  • Xbox One (Aug 25, 2023)

Trailers:

Developer: FromSoftware Inc.

Publisher: Bandai Namco Entertainment Inc.

Review Aggregator:

OpenCritic - 85 average - 91% recommended - 59 reviews

Critic Reviews

Atomix - Alberto Desfassiaux - Spanish - 97 / 100


Attack of the Fanboy - J.R. Waugh - 4 / 5


CGMagazine - Khari Taylor - 8 / 10


COGconnected - Mark Steighner - 95 / 100


Cerealkillerz - Gabriel Bogdan - German - 9 / 10


Checkpoint Gaming - Omi Koulas - 8.5 / 10


Destructoid - Chris Carter - 9 / 10


Digital Trends - Giovanni Colantonio - 3 / 5


Eurogamer - Caelyn Ellis - 5 / 5


Forbes - Ollie Barder - 8 / 10


GAMES.CH - Benjamin Braun - German - 80%


Game Informer - Connor Trinske - 8.3 / 10


GamePro - Dennis Michel - German - 86 / 100


GameSpot - Richard Wakeling - 8 / 10


Gameblog - KiKiToes - French - 6 / 10


Gamefa - mohammad hossein karimi - Persian - 9 / 10


Gamepressure - Krzysiek Kalwasiński - 9 / 10


Gamersky - Chinese - 8.8 / 10


GamesBeat - Mike Minotti - 4.5 / 5


GamesHub - Edmond Tran - 5 / 5


GamesRadar+ - Austin Wood - 4.5 / 5


GamingBolt - Shunal Doke - 9 / 10


GamingTrend - Ron Burke - 90 / 100


Geek Culture - Jake Su - 9.3 / 10


Generación Xbox - David Fernandez - Spanish - 97 / 100


God is a Geek - Chris White - 9 / 10


Hobby Consolas - Bruno Sol - Spanish - 90 / 100


IGN - Mitchell Saltzman - 8 / 10


IGN Italy - Alessandra Borgonovo - Italian - 8.2 / 10


IGN Spain - Guillermo Proupín - Spanish - 9 / 10


INVEN - Kwangseok Park - Korean - 8.8 / 10


Kotaku - Ethan Gach - Unscored


LevelUp - Víctor Rosas - Spanish - 9 / 10


Metro GameCentral - GameCentral - 9 / 10


PC Gamer - Wes Fenlon - 87 / 100


PCGamesN - Andrew Farrell - 8 / 10


PSX Brasil - Luis Guilherme Machado Camargo - Portuguese - 80 / 100


PlayStation Universe - Adam Byrne - 8.5 / 10


Polygon - Michael McWhertor - Unscored


PowerUp! - Adam Mathew - 7.5 / 10


Press Start - James Mitchell - 9 / 10


Push Square - Liam Croft - 7 / 10


Rock, Paper, Shotgun - Jon Bailes - Unscored


Saudi Gamer - Arabic - 7 / 10


Screen Rant - Christopher Teuton - 4.5 / 5


Shacknews - TJ Denzer - 9 / 10


Siliconera - Kazuma Hashimoto - 10 / 10


SomHráč.sk - Karel Šír - Slovak - 80%


Spaziogames - Marcello Paolillo - Italian - 8 / 10


Stevivor - Hamish Lindsay - 8.5 / 10


TechRaptor - Samuel Guglielmo - 8.5 / 10


Unboxholics - Στράτος Χατζηνικολάου - Greek - Worth your time


VG247 - Josh Broadwell - 3 / 5


Wccftech - Kai Tatsumoto - 8.5 / 10


We Got This Covered - David Morgan - 4.5 / 5


WellPlayed - James Wood - 9.5 / 10


Worth Playing - Chris “Atom” DeAngelus - 9 / 10


XboxEra - Jesse Norris - 6.5 / 10


ZTGD - Jae Lee - 9 / 10


  • TheChancePants@lemmy.world
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    1 year ago

    How do these games compare to the Souls games? I know nothing about AC, but have gotten way into Souls since Elden Ring came out

    • Brian Agatonovic@mastodon.social
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      1 year ago

      @TheChancePants they don’t compare at all to the souls games. Armored Core existed alongside King’s Field and they were nothing alike. You could relate that to the comparison of the latest Armored Core and Elden Ring. They are by the same developer but completely separate. --edit typo

    • hogart@feddit.nu
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      1 year ago

      They are both third person games where you kill stuff! But about as similar as Mario and Kirby, also both made by the same developer :)

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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      1 year ago

      Difficulty and weirdness in the story wise? Very similar.

      How the game actually feels to play? Totally different. AC is more of a hardcore arcade action game. One part MechWarrior, one part bullet hell shooter. I’m surprised to see it hasn’t really changed much from AC2, the last AC I ever played.

      Some of the levels are fucking epic as hell. One of the missions I’ve done so far, you have to take down this massive building sized tank on legs, and it’s like the size of a level in and of itself. You’re already in a giant mech that dwarfs a human, and this structure made me feel like just a regular dude fighting a skyscraper.

    • Redonkulation@lemmy.world
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      1 year ago

      They are mission based and very fast paced. AC games are generally pretty challenging and designed to be replayed a lot for mastery and for trying out different mech loadouts as you unlock parts and weapons over time.