Pencilnoob@lemmy.world to Lemmy Shitpost@lemmy.worldEnglish · 6 个月前Shitpostlemmy.worldimagemessage-square60fedilinkarrow-up1910arrow-down13
arrow-up1907arrow-down1imageShitpostlemmy.worldPencilnoob@lemmy.world to Lemmy Shitpost@lemmy.worldEnglish · 6 个月前message-square60fedilink
minus-square🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.netlinkfedilinkEnglisharrow-up21arrow-down1·6 个月前I hella want to make or see someone else make a game that 100% uses cartoon physics like this.
minus-squaredeo@lemmy.dbzer0.comlinkfedilinkarrow-up10·6 个月前platformers very often include coyote-time to make jumps feel better and to account for imprecise reaction times of players, but that would be cool to see it as a legit mechanic
minus-squareSomething Burger 🍔@jlai.lulinkfedilinkarrow-up3·6 个月前Donkey Kong Country has collectibles and shortcuts only accessible if you jump in mid air while in coyote time.
minus-squareTachyonTele@lemm.eelinkfedilinkarrow-up2·6 个月前That’s just because all the hit boxes in Donkey Kong Country were from a different game.
minus-squareKatana314@lemmy.worldlinkfedilinkEnglisharrow-up2·6 个月前It’s specifically using the roll, right? There must be other games that have copied that, but I found it frustrating at the time.
minus-squareFeatherConstrictor@sh.itjust.workslinkfedilinkarrow-up2·6 个月前What’s are some examples of cartoon physics other than the one given in the post?
minus-square🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.netlinkfedilinkEnglisharrow-up4arrow-down1·6 个月前https://en.m.wikipedia.org/wiki/Cartoon_physics
I hella want to make or see someone else make a game that 100% uses cartoon physics like this.
platformers very often include coyote-time to make jumps feel better and to account for imprecise reaction times of players, but that would be cool to see it as a legit mechanic
Donkey Kong Country has collectibles and shortcuts only accessible if you jump in mid air while in coyote time.
That’s just because all the hit boxes in Donkey Kong Country were from a different game.
It’s specifically using the roll, right? There must be other games that have copied that, but I found it frustrating at the time.
What’s are some examples of cartoon physics other than the one given in the post?
https://en.m.wikipedia.org/wiki/Cartoon_physics